/*
 * CS_SOCIAL_INGAME_FRIEND_LIST_GET_GID.cpp
 *
 *  Created on: 2013. 10. 11.
 *      Author: the2
 */


#include "../../Command.h"
#include "../../User.h"
#include "../../Proxy.h"
#include "../../../../protocol/iFriends.h"

namespace ProjectZ { namespace NCommand {

void Command::CS_SOCIAL_INGAME_FRIEND_LIST_GET_GID(User * pUser, ::Network::Packet * pPacket)
{
	PREPARE_PACKET;

	GameUserSeqSyn msg;

	::ProjectZ::NProxy::SendFriendsServer(pUser->GetUserSeq(), msg);
}

} /*NCommand*/ } /*ProjectZ*/


